ROLE: TECHNICAL ARTIST 
PYTHON, AUTODESK MAYA, SUBSTANCE PAINTER



PS4, XBOX ONE & PC | DEFORMERS

A short departure from the sci-fi games from my other projects at Ready at Dawn. Deformers is a physics-based arena brawler where the goal is to out-battle, out-eat, and out-score your friends, cross platform between consoles and PC.

• Maya & Substance Painter Export – Developed export plugins to streamline the pipeline for the new squishy character assets.
• Thumbnail Automation Utility – Designed a system to automate the capture and generation of in-game thumbnail icons for battle pass rewards, in-game purchases, and character customizations.
Deformers Capture
Deformers In-Game Capture
Deformers In-Game Capture
Deformers In-Game Capture
Deformers In-Game Capture
Deformers In-Game Capture
Deformers In-Game Capture
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